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Gamermall.com rating:
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IV. Los Santos Storyline Walkthrough (555IV)
Opening Mission:
Ride the stupid bike home. Get a feel for the controls. Giggle as you ram into
like twenty poles trying to get used to a bicycle.
A. Sean "SWEET" Johnson, YO BROTHA (555IVa)
1. *Big Smoke* (555IVa1)
Difficulty: 3/10
This is actually a pretty hard first mission because you're on a bike with
no way to defend yourself against the Ballas. Watch the two cutscenes and
follow Sweet. When Sweet breaks off, follow Ryder. Stay RIGHT behind them.
Ballas will come up along side you, and they can't die for some reason.
I watched Ryder get drilled with like three clips and he just kept riding
and yelling at me. When you get back, Sweet calls.
Reward: Sweet opens as a boss; Respect earned. (get used to that)
2. *Ryder* (555IVa2)
Difficulty: 1/10
You're a taxi now. Drive to Reece's barber shop and get a cheap $50 cut,
since Reece doesn't offer anything cool for under $400. Then, head to
Well-Stacked Pizza (thanks D Stone >_>), run out when Ryder screws up and
gets shot, and drive back to the Grove. Woo. Exciting.
Reward: Respect earned.
3. *Tagging Up Turf* (555IVa3)
Difficulty: 1/10
If you can read, you can do this. Just listen to what you're told and do
what it says. Drive to the blip, spray paint the tags, repeat a second
time. And hey, 7/100 on tags. Only 93 more to find!!!!
If you can't do this, I have no idea how to help you. The markers appear
on your in-game radar and map. Use them.
Reward: $200 + Respect earned.
4. *Cleaning the Hood* (555IVa4)
Difficulty: 2/10
Take Ryder to B-Dup's house and watch the inspiring cut scene. Check the
minimap for the crack dealer, target him, and start punching the ever
living crap out of him. When he hits the floor, take the bat, get back
in the car, and cross the street. Go inside and target the people one by
one, starting with the guy with the bat. When they're all down, head back
to Sweet's.
Reward: Respect earned.
5. *Drive Thru* (555IVa5)
Difficulty: 3/10
Big Smoke is hungry and wants fried chicken (look! NO RACISM! Even though
the entire mission is a play on the stereotype, this statement no longer
contains ANY racism! There! Also, the gigantic disclaimer up top is gone
as well!) Anyway, the Grove heads out to Cluckin' Bell, scopes out a Balla
ride, and sees that they're planning a hit. Pin the Tornado against a wall
and let the Groves do their thing. Make sure that when the car blows, you
aren't still touching it. I did that once and they all died. It was very
sad. Also, racism is bad.
Afterwards, Sweet calls about the gym. Go there. Spend an hour or so just
saving, working out, saving to a new day, working out. I had my stamina
and muscle decked out and it helps an absolute ton.
Reward: $500 + Respect earned.
6. *Nines and AKs* (555IVa6)
Difficulty: 1/10
Go see Emmet. Go through stupid tutorial. Drive to Binco. Try on ugly
clothes. I went with a dog tag and a backwards green bandana. Leave Binco.
Reward: Respect earned. (though you really shouldn't have expected more)
7. *Drive-By* (555IVa7)
Difficulty: 3/10
Whee. You still don't get to shoot anything. Get in the car and go to each
set of Ballas and let the Grove take them out. Stay away from the cars,
since they'll explode and wreck your ride. Afterwards, you get a two-star
(oh nohs!) wanted rating. Head to the Pay-and-Spray for your complimentary
tune up and cruise back to Sweet's.
Jess Edwards also claims that you can just run over most of the Ballas and
still get credit for the mission.
Reward: $500, Respect earned, Ryder and Big Smoke open up as bosses.
8. *Sweet's Girl* (555IVa8)
Difficulty: 2/10
You get to shoot stuff! Finally! Well, maybe not, if you did it the
way I did. Just come in, run over all the Ballas and knife the one on
the stairs. Or shoot him. Whatever. Sweet will call, so grab him and his
girl and high tail it back to the Grove.
Reward: Respect earned.
9. *Cesar Vialpando* (555IVa9)
Difficulty: Depends how good you are at Amplitude/10
Go to the garage on the map, look at the expensive mods that you can
foolishly add to a car. Head over to the lowriding competition and place
your bet. I bet $1000 and it wasn't even close. Easy money if you ask me.
The beat is slow, move the control stick, blahblahblah. When that's done,
watch the lovely cutscene, and breathe a sigh of relief, we're done with
Sweet for now. I really can't help you with this mission, since I can't
come and dance for you.
Reward: Your bet winnings + Respect earned.
##############################################################################
B. Lance "RYDER" Wilson, THE GANGSTER WHO _LOVES_ TO SAY 'NIGGA' (555IVb)
1. *Home Invasion* (555IVb1)
Difficulty: 2/10
This is your tutorial to home invasion. Nothing fancy here. Drive down to
the guy's house quickly (try to make it by 6:30ish). Go in, follow the
instructions by staying quiet. The six boxes are (1. In the first room,
2. Through the door on the right, 3. On the first flight of stairs, 4. At
the end of the hallway, 5. In the guy's room to the left, and 6. In the
guy's room behind his bed). You should have plenty of time to get them
all, but I really don't know what getting them all adds. No reason not to
though, really. Drive to the safe house and you're good to go.
Reward: Respect earned.
2. *Catalyst* (555IVb2)
Difficulty: 2.5/10
Start again by running over all of the Vagos. When the Vagos are gone,
the Ballas show up. Kill all four of them and head into the red blip.
Now you get to play some stupid minigame. You have an unlimited amount of
cases, so just check them for the minute you have. Ryder will catch
enough to win. At one point, he pulls up right next to you, so it's not
a big problem. End the mission by working your way around the police (it's
only three stars) and into the Pay N' Spray. Head home to finish.
Reward: Respect earned.
3. *Robbing Uncle Sam* (555IVb3)
Difficulty: 3.5/10
Follow the directions to the docks, jump over the wall (you should know
how to do this by now), cap the guard, blow off the first security
panel, then blow off the second security panel. Run in guns blazing and
take out all of the National Guards. Get used to the fork lift, but expect
to have to jump out a few times to help Ryder, and expect to get pulled
out a few times by a magical guard that materializes right behind you.
Take your time, and don't hit walls and drop the boxes. That's very bad.
Drive the truck to the safehouse, dropping as many boxes as you see
fit. If you can take out both of them, great. If you can't get it either,
whatever. You can make it just fine. And that's it for Ryder.
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Andrew Stuart has this spiffy strategy:
When you get to the locked gate, kill the National Guardsmen and LEAVE THE
GATE SWITCH ALONE. Head on in to the warehouse and blow the switch there.
Kill the guards inside. Now, get in the forklift and move all of the
boxes, including the two outside the warehouse into nice neat rows by the
entrance. Now go out and blow the gate switch. Run back to the forklift
and get ready to start loading the boxes immediately.
After five crates, I got out and Ak'ed the guards who were trying to kill
Ryder. Doing this way meant that Ryder only got shot once or twice, and it
was a nice leisurely drive home...didn't have too much of a problem with
the Hummers (I think one flipped on the first bridge out of the docks).
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Reward: Respect earned. (Ryder's a cheap little ****, ain't he?)
##############################################################################
C. CESAR VIALPANDO, THE MEXICAN THAT LOVES THE CHOCOLATE (555IVc)
1. *High Stakes, Low-Rider* (555IVc1)
Difficulty: 5/10
Guh. The CPU hits a pole, it falls right over. You hit a pole, you spin and
lose complete control. Keep working at it. You want to floor it on the
the three main straightaways and take it really slow during the turn
section. You don't need a fast lowrider, you need one that handles well.
I was a stubborn moron and tried to do this in the Picador from the mission
where we met Cesar, and it took me about fifteen tries. You can do this
with any lowrider: Blade, Broadway, Remington, Savanna, Slamvan, Tornado,
and Voodoo are the seven lowriders that are available.
This mission IS required to advance the story, but in itself, it is not
a storyline mission.
Update: For all of you weird people that can't find a lowrider, open your
eyes. Los Santos' ghetto is 90% lowriders. All of the Ballas and GSF
members drive lowriders. There's one parked right across from Cesar's house
for God's sake.
Reward: $1000
##############################################################################
D. Melvin "BIG SMOKE" Harris, GREATLY ENJOYS FRIED CHICKEN (555IVd)
1. *OG Loc* (555IVd1)
Difficulty: 4/10
This is a hilarious mission, but it's also pretty annoying. Pick up Jeff...
I mean OG Loc at the police station and drive him over to Freddy's house.
After some taunting and tales of Jeff's life in prison, Freddy takes off on
a PCJ. Grab the other one and pursue him. You can't kill Freddy or do
anything to the bike, so just stay on his tail. I'm not sure how close you
have to stay, but I fell off an overpass and followed him under it and
I didn't fail. Eventually, Freddy parks, and you can kill him and the
Vagos. Afterwards, drive Jeff to his new job at Burger Shot.
NEW INFO: Apparently, you CAN kill him on the bike. I tried my ass off a
few times and I never got him, but some are claiming to have shot tires
out, and then finishing him. He dies in any case.
Reward: Respect earned; OG Loc opens as a boss.
2. *Running Dog* (555IVd2)
Difficulty: 1/10
Easy stuff. Drive to the pickup location and watch the cutscene. Super-
sprint by tapping the X button and take out the Vago with one or two
shotgun blasts. If you can't do this mission, you need more Stamina. Get it
by riding the bike or treadmill at the gym.
Reward: Respect earned.
3. *Wrong Side of the Tracks* (555IVd3)
Difficulty: 5/10
Hey, finally, a decently hard mission. And it's only hard because Smoke
shoots like he's have an epileptic seizure. The driving isn't too hard,
but you really just have to hope that Smoke hits something. Start by
driving to the station and hopping on the Sanchez. Go as fast as you can to
catch up to the train and let Smoke pump lead into them. Early on, there's
a car on the tracks. Get past the car before the train hits it to make
sure that you lose no speed at all. When Smoke says take the high road,
take it, and stay on it until the tunnel. Smoke seems to hit more from
that point. If you can't get them by the time they hit north Red County,
they've escaped, and you have to restart (you can't trip skip this one
either ; ;). If you do get them, drive Smoke back to his house and
celebrate a long victory. This mission sucks.
Q: Where do I ride the Sanchez so Smoke can hit?
A: MC Face from the SA Forums was awesome enough to make this image:
http://img18.exs.cx/img18/6608/trainpasss2.jpg -- There ya go.
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Alternate Strategy -- Ride The Train
When Smoke says take the high road, FLOOR IT. When you hit the ramp, turn
the bike sharply and land on top of the train. Ride to the Vagos and do
a forward drive-by on them. It's hard to do at first, but it's probably
easier than dealing with Smoke's shooting.
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JC has this speedy strategy:
I ran to the parking garage in East Beach (1 block north of the Arena,
halfway down the East-West side street - it is several stories tall, and
distinctive because it features semi-circular ramps between the levels that
stick out towards the street), and picked up a NRG-500. There are ALWAYS
two of these in this garage - one on the second floor, and one on the very
top. With the NRG, this job was easy! I parked it right near the red start
marker, and after the cutscene it was still there. Smoke and I hoped on and
took off down the tracks. We easily outran the train to the first bend,
where there is a raised platform to the left. We rode up on that, hoped
off, and started shooting as the train went by. After that we jumped back
on the bike and repeated all the way out to the country until the job was
done. The trick is that the bike is so fast that you have plenty of time
to get ahead, set up, and blast them as they go past.
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Orangemouse has another:
Once you reach the tracks get on the bike quick as you can, drive past the
train and the bend on the track. You will see a bridge coming up, before
the car on the track comes up. Get off your bike and walk up the bridge and
you should be level with the train coming towards you. You can leave Smoke
behind for this bit and after this is complete you can go back and pick him
up. When the train's in front of you, jump on it and start shooting the
guys. Don't worry about your health too much because the guys on the train
barely take any health off you. After you kill them all, jump off the train
and run/drive back and pick Smoke up. He'll tell you to drop him back to
his house. After dropping him, the mission is complete.
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Reward: Respect earned.
4. *Just Business* (555IVd4)
Difficulty: 5/10
Oh wow, this mission is so ridiculously fun that I had a small orgasm in
my pants. It starts off slow with a fight inside. If you've found an AK
or M4 in hidden spots in Los Santos, pick them off with two shot bursts.
If not, use your SMG, but make sure not to run out of ammo. Pick up the
MP5s that the Ruskies drop and grab the armor behind a pillar. Meet up with
Smoke and head outside for more gunnin' and runnin'. Just target, kill,
retarget, and repeat until everyone is dead. Pick up as much money and ammo
as you can and start the FUN part of the mission.
You're on the back of the bike, and stay facing that way. The main targets
for this whole section are the motorcycles. Take out the driver first,
and everything else falls. But really, just make sure that every cycle
falls down fast, since they can do some major damage. The Packer is
indestructible; don't deal with it. When you hit the road block, just spray
the people down, or if you're a true gunman, hit the gas tank of one of the
cars to start a chain reaction.
The true challenge is in the LS River (the aqueducts). Take down every
motorcycle and car gunman as soon as you see them! Two of the most
stunning cinematics come down here, and this is where you'll need new
underwear. After the jump, shoot out the sewer gates or all of your work
will be for nothing. Shoot the explosive barrels to take out the last
motorcycles and finally take a deep breath. It's over.
Reward: More respect earned.
##############################################################################
E. Jefferey "OG LOC" Martin, I HOPE WE KILL HIM LATER (555IVe)
1. *Life's a Beach* (Must start between 20:00 and 6:00) (555IVe1)
Difficulty: 2/10
These are some of the worst missions in the game. Seriously. The voice
actor of OG Loc (Jas Anderson) does an excellent job of really making you
hate this guy. The first mission for Jeff (I'm not calling him OG. Get used
to Jeff) involves driving to a beach, playing some Amplitude, stealing a
van, and driving it to a lockup. That's the whole thing.
Q: How do I start dancing? The DJ talks but I can't do anything.
A: Hit right on the D-Pad to give a positive response. Keep hitting this
until she finally lets you dance. Now stop e-mailing me.
Q: Hlep!!!!!!I mean, Help!!! Welp! Raroo!
A: I can't come dance for you. This is up to you to learn how to beat.
Reward: Respect earned; Dancing now available whenever.
2. *Madd Dogg's Rhymes* (555IVe2)
Difficulty: 3/10
This is your introduction to stealth missions. I'd give a strategy, but
really, this is a tutorial, and the game tells you what to do. The only
thing I have to say is to not bother sneaking out. Just take an MP5 or
whatever and blast out. There's a body armor pickup in the building, so
just pick that up and let loose. Head back to the Burger Shot to complete
the mission.
Reward: Respect earned; Tenpenny opens up as a boss.
3. *Management Issues* (Must start between 12:00 and 17:00) (555IVe3)
Difficulty: 3/10
Drive QUICKLY to the Burger Shot so you can take the car before it has
a chance to get anywhere. I grabbed it at the stop light and just jacked
it. If not, you'll have to ram him out of the vehicle and head to a Pay
N' Spray. Get to the rendezvous by 22:00 in perfect condition to continue.
Park the car and follow the motorcade to pick up the manager. Floor the
car and head down to the pier. Get some speed and bail out as the car
flies into the ocean. Grab the bike and head to the Burger Shot for a cut
scene.
Reward: Respect earned.
4. *House Party* (555IVe4)
Difficulty: 3.5/10
After the cut scene, head back to Grove Street to save and whatnot. You
don't HAVE to get a hair cut and a change of clothes; I certainly didn't.
My CJ is bling'd >_>. Get to the OG on the map by 20:00 to get a call from
Jeff about his party. Head to the blip for a cut scene.
Oh nohs! The Ballas are attacking. Take your SMG, get behind cover, and
start auto-targeting and firing. The second wave is up on the bridge. If
you have an assault rifle, just target, if not, use manual aim. The final
wave has Ballas from all sides. Just target anyone with an arrow over their
head and protect Sweet. If Sweet dies, you fail. Body armor helps
immensely here, as it does in most missions.
Reward: Respect earned.
##############################################################################
F. OFFICER FRANK TENPENNY, IT'S SAMUEL ****IN' JACKSON (555IVf)
1. *Burning Desires* (555IVf1)
Difficulty: 4/10
Woo. Time to play with fire. Head to the molotov pickup in the alley and
then head over to the house. Start on the door to the left and work your
way around so that the last window you throw through is right by the front
door. Ignore the gang members shooting you if you have body armor and just
line your cocktails up. They'll break the windows, so you don't have to
shoot them. Make sure that you don't burn yourself, as it takes away some
30 or 40 health for each one. Once all five windows are on fire, run
inside to rescue the girl. Walk around the fires into the kitchen to find
a fire extinguisher. Hit L1 to pick it up and head to the back-left of the
house and head up the stairs. Once in her room, you'll have to start
fighting fires by hitting R1 and holding down circle to the base of the
fire. There are about ten fires you need to put out on your path to back
to the door. Once outside, get in the lowrider and head back to Grove St.,
where you can drop Denise off.
Reward: Denise is now your girlfriend.
How girlfriends work: Hunt around town for some flowers and pick them up
with L1. Head to Denise's house and hand her the flowers. This starts the
date off nicely. Make sure you have a nice car for her and she'll get in
and say where to go. Take her on her date, doing whatever you have to do
to keep her happy. Afterwards, take her home and try to give her a kiss
by walking up close and hitting L1. Getting 100% on your date meter gives
you a pimp suit, and you can add to your "Times Laid" total on the Misc.
stats page :D.
Sweet also calls after this mission, but you should finish up with
Officer Tenpenny anyway.
2. *Gray Imports* (555IVf2)
Difficulty: 4.5/10
This mission is far easier if you've wandered around town to pick up an AK
or M4, and brought it up to Gangster or better in skill. I had a Gangster
in AK when I did this and 180 shots with it. You WILL need a rifle to do
this, or you'll need a prayer instead. Start by driving to the blip, then
after the cutscene, drive around back. Hop on your car and then over the
fence. This is a good thing, as even though you probably won't be able to
get total stealth kills, you can at least take them out without taking
a bunch of damage. Walk all the way around hitting R1 to target people and
take them out fast. Towards the warehouse is a set of blocks with armor on
it. Grab the armor and watch the two forklifts drive to you. Manually blow
up the crates there to set off a nice chain reaction that'll alert the
attention of the people in the warehouse. As they run out, pick them off.
Head inside and just target, shoot, and move until everyone is dead. Grab
the cash/ammo they drop, as well as the AK under the stairs and get to the
office up top. There are armor/health pickups along the way, which is why
I put low difficulty. You get two lives basically.
Once the Russian arms dealer starts to run. Follow him close. Here are some
ways to kill him, since I did the mission a few times.
Hard: Let him go into the car and follow him on the PCJ, doing drive-bys
until he explodes.
Medium: Shoot him a LOT before he ever makes it to the car. He has a ton of
health, but some AK shots to the head drop him in a few seconds, and a
shotgun does a pretty nice job too.
Easy as pie: Follow him, don't even bother shooting. When he runs to the
Banshee, get in and back over him. Tada, mission passed and all the
Ruskies are gone. I fell over laughing that I didn't figure that out the
first time, but now you can revel in my genius.
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Mack Morely has this suggestion:
When you get to the back room of the warehouse, do NOT go in the room.
Kill the two Ballas from the doorway and go to the left of the door. If you
stand against the wall to the left of the door, you can see at least a part
of the arms dealer. Just shoot whatever part of him you can see until he's
dead. He won't even move if you don't enter the back room.
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Reward: Not a dilly-damn thing, except Sweet called me afterwards and said
that Ammunation was open. So check that out.
###############################################################################
G. Sean "SWEET" Johnson, THE RETURN (Part II) (555IVg)
1. *Doberman* (555IVg1)
Difficulty: 3/10
This is your tutorial to gang warfare. Start by heading into Ammunation
and picking up some armor, maybe a shotgun and an SMG. Whatever you like,
but head to the Ballas turf in Glen Park next. Find a group of 3+ Ballas
and blow them away. A turf war has now started, here's how it works for
THIS mission. Three waves of lightly clad Ballas attack and you can kill
them without even flinching. Target, shoot, target, shoot, repeat, repeat,
repeat. When they're all dead, track down the bad homie on the radar and
waste him however you like.
Reward: Respect earned.
2. *Los Sepulcos* (Must be started between 9:00 and 17:00) (555IVg2)
Difficulty: 4/10
Sweet wants revenge on the Ballas, and they're all going to be at a big
funeral in Vinewood. One of the biggest names in the Ballas, Kane, is going
to be there out pretty much in the open. You have four minutes (very
generous) to get to the cemetery. Once you get there, follow the
instructions given to you, and head STRAIGHT for Kane. Ignore all other
Ballas. If you have body armor, you win. Run to Kane, let your homies take
care of the rest. Pump Kane full of AK/Shotgun lead, and finish off the
rest of the Ballas. Get in Sweet's car and drive home. You have a two-star
wanted level, so one cop might follow you. Not a problem; it goes away
after the mission completion.
Reward: Mas respeto.
3. *Reuniting the Families* (555IVg3)
Difficulty: 5/10
To do this mission, the following six must be completed: Sweet's Los
Sepulcos; Ryder's Robbing Uncle Sam; Cesar's High Stakes, Lowrider; OG
Loc's House Party; Big Smoke's Just Business; and Tenpenny's Gray Imports.
If any of those six are NOT completed, this mission will not appear. You
also need some respect (i.e. taken over territories) to get this.
There are so many parts to this mission it's ridiculous. But man, it's a
lot of fun.
Part 1: Drive the Grove to the motel and watch the police ambush. Start
targeting all the SWAT you see. The higher your AK/SMG stat, the easier
this mission is. Hitman makes this far easier than it should be. You can
skip this part if you want, but I suggest it for the money and ammo.
Part 2: Inside the motel. When you enter the hotel, there is a vending
machine that dispenses health soda. The game tells you this, so it's not
really a secret everyone. This is just a room-by-room sweep of the motel.
See SWAT, target SWAT, blow SWAT's face away. They will drop from the
ceiling, roll in front of you, and hide behind boxes. Spam R1 like your
life depends on it (CJ's does). Head up the stairs and through the hallways
until you meet Sweet.
Part 3: Chopper attack. When you get to the roof, a chopper with four SWAT
firing from it appears. Kill the SWAT, then manually aim at the chopper to
take it down. I think it's just constant fire, since I couldn't find a
fuel line or a way to shoot the pilot.
Steven G says: There is a blue arrow pointing at the rotating blade just
below the main rotor. Shoot there a few times to take it down.
Part 4: Escape. Follow Sweet and get in the car with Ryder and Smoke. This
is the most annoying part of the mission since you have to destroy the
police cars; you can't get the driver. You have infinite ammo, use it. Try
to set off chain reactions by blowing one car into another and saving
yourself some heartache. Keep the cops off until Smoke goes through a car
wash and the AK jams. You've won at this point, but watch the awesome
cutscenes and celebrate. You're one mission away from getting out of Los
Santos. Oh, and keep an eye on the billboard before and after you go
through it.
Reward: Respect earned.
4. *Green Sabre* (555IVg4)
Difficulty: 4/10
This is the final mission for Los Santos. Completing this mission removes
all of your guns and turns LS into a festering pile of crap. Finish every-
thing you want to do in LS before doing this mission.
Sweet is planning to roll on the Ballas. Before you get a chance to go,
Cesar calls and begs you to come see what he has to show you. Drive to
the blip where Cesar is and watch Smoke, Ryder, and Officer Tenpenny show
their betrayal to the Grove. Once the scene is over, Sweet's health bar
appears under the HUD. It starts dropping really quickly, so pause to the
map and plan your route out. Once you get there, start blowing Ballas away.
If you've got hitman in AK or at least SMG, this is pretty damn easy. Do
the tried and true, "target, shoot, target, shoot, repeat" strategy, this
time mainly going for cars. Once the last Balla dies, the screen goes black
and you find yourself in the back of Tenpenny's car. You're now in the
middle of nowhere, the Badlands, Angel Pine.
Reward: Respect earned
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